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Beamng.drive specs9/9/2023 The game's engine constantly calculates physics equations and problems in real-time during gameplay. It relies heavily on coding in Lua, and uses packets of local data using the Lua network system while the game is running. Algorithms have been written for the physics equations to be carried out. The implementation of soft-body physics allows vehicle damage to be realistically simulated.īeamNG.drive uses soft-body physics to simulate vehicle dynamics and collisions between objects and vehicles. Physics Īn example of a car crash in BeamNG.drive. The mode's currency does not currently have a use. Completing missions awards the player in-game currency and two types of experience points: Branch EXP, which is experience points gained within specific branches, and Beam EXP, the overall amount of experience points. This gameplay mode features four career branches: Motorsports, Labourer, Specialized, and Adventurer. Players can utilize various objects ranging from road barriers to weapons such as cannons, to inflict damage on other vehicles.Īs of alpha release 0.26, the game features an experimental version of a career mode accessed by clicking the main menu button labeled "Career (coming soon)" six times. In free roam, players can explore and experiment with levels, allowing them to operate, place, and manipulate objects and vehicles within the level, but also change environmental properties such as gravity and wind. In time trials, the player selects a vehicle, a level, a route, and competes against their own best time. Campaigns are collections of small scenarios on specific themes, including races, chases and stunts. īeamNG.drive features various gameplay modes and scenarios such as campaigns and a time trial mode, aside from free mode. The game was initially released as a tech demo on 3 August 2013 along with paid access to an alpha, and was made available on Steam Early Access for Microsoft Windows on. The game features soft-body physics, which simulates realistic handling and damage to vehicles. While not always strictly enforced, moderators may act in situations where new submissions detract from the welfare of the is a vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH. Please try to include a descriptive title with your post, do not title it "Why"/"Broken", etc. Support posts must include self-text for context/information. You may consider posting such submissions to /r/okbuddybeamng (not affiliated with this subreddit) instead. Low-effort, meme, or NSFW content will be removed. No low-effort submissions and memes, or NSFW content. Comments that devolve into purely off-topic discussions may be locked. For example, showing off a cool stunt, introducing a new mod you've developed, etc.įor posts, if not obvious, you should submit the link as a self-post and include an explanation. Submissions with a specific purpose are not considered self-promotion. This includes but is not limited to YouTube content, blogs/articles, referral links, etc. Be respectful, or you may be banned.ĭo not link or discuss pirated mods, games, or piracy websites. Toxic and aggressive behavior will not be tolerated.ĭo not be rude to any other user. Keep discussions civil, mature and friendly. No offensive behavior or inappropriate content. BeamNG.drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything!īeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior.
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